combustion or burning, in which substances. This means that the liquid "ignit" and the fact that the "flames" have to be extinguished provides us a light source ( emphases mine). The 5th edition is meant to be read in plain English. This sticky, adhesive fluid ignites when exposed to air. However, since fires in reality burn their fuel eventually (if only after a long time for some fuels), it may be less than permanent. It produces some amount of light but maybe not permanentlyĪs this answer to your related question states, RAW does not have a time limit for the effect until it is extinguished. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. The target takes 1d4 fire damage at the start of each of its turns. As an action, you can throw this flask up to 20 feet, shattering it on impact. If there is no information on Alchemist's Fire itself, then a RAI answer can be acceptable if it includes the process with how Alchemist's Fire is made (to draw a conclusion about what kind of light/duration could be expected).Īlchemist's Fire in 5e, per the description under "Adventuring Gear": If there is no such material, then I am even willing to accept information from prior versions that cover this same information. I'm looking for any RAW material that indicates whether or not Alchemist's Fire produces light, and how long it can burn for on an inflammable object. However, a comment on the same answer indicated that Alchemist's Fire doesn't release light, because light isn't mentioned with the description of the item. If you want to be more creative add the residue from boiled hooves (gelatin) to turn it into a fantasy version of napalm.Very much related: How long does Alchemist's Fire burn?Īn answer on the linked post leads to suggest that Alchemist's Fire burns as long as it is not actively extinguished by somebody. If they haven’t that may be all you need, if not then naphtha and your choice of semimagical igniter should do it. Your best bet are the rules under alchemical apparatus- check with your DM to see if they have read them recently. White phosphorus was not discovered (on Earth) until the early 1600s but it could have been long known to alchemists on fantasy worlds. It’s not clear that the byzantines actually knew how to make sodium metal but they did know about quicklime. If you have low ignition/flashpoint petrol fumes it should be enough to ignite them. Quicklime + water generates slaked lime (that dissolves in the water) and large amounts of heat. The burning hydrogen would then ignite any petrol fumes. Phosphorus doesn’t burn in water but sodium metal (and the baked oxide) reacts with water releasing hydrogen gas and enough heat to ignite the hydrogen when it meets the air. Other sources of phosphorus include phosphate rocks and the quant (bat poop) from caves.white phosphorus ignites on contact with air (oxygen) but other forms need a little help (red phosphorus is the stuff on the tips of strike “anywhere” matches). Yeah, there’s more detailed rules like that for stuff you can do with most of the tools under their individual entries. I was just looking at the crafting rules. Subtract half the value of the created item from the total gp worth of raw materials you are carrying.Īhh, Thank you. As part of a long rest, you can use alchemist’s supplies to make one dose of acid, alchemist’s fire, antitoxin, oil, perfume, or soap. The DM can allow a character to make a check using the indicated skill with advantage. A character can spend money to collect raw materials, which weigh 1 pound for every 50 gp spent. You can use this tool proficiency to create alchemical items. Was there an exception I missed, or was I misreading?Īlchemical Crafting. Where is that, I must have missed it? I was going with 1 workweek per 50 gp of item cost, and a flask costs 50 gp. Tool proficiency: probably alchemy tools.Īccording to Xanathar’s Guide, you can whip up a flask of alchemist’s fire as part of a long rest. Have a DM willing to let you craft things.Ģ5 gp of “materials” (DM discretion what they are) Monstrous Compendium Vol 3: Minecraft Creatures
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